Pokemon Ultra Sun Haina Desert, Alola (Location), Haina Desert, Alola (Location)

NameType(s)Location (Rate)
Krokorok Ground/Dark Walking everywhere (70%), rustling spots (70%)
Golett Ground/Ghost SOS from Krokorok
Baltoy Ground/Psychic SOS from Krokorok
Dugtrio (Alolan) Ground/Steel Walking everywhere (30%), rustling spots (20%)
Trapinch Ground Rustling spots (10%)
Gabite Dragon/Ground SOS in a sandstorm
Castform Normal SOS in rain, sun, hail, or sandstorm

This area is easy to miss or simply forget about. After receiving Ghostium Z, make your way to Route 13, east from Tapu Village. Once there, go towards the north of the route, where the captain’s barricade is. Upon seeing your spooky Z-Crystal, the trial guide will remove the barrier, allowing you access to the Haina Desert.

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Before letting you go, the trial guide will also give you a Fresh Water and Adrenaline Orb. Afterwards, don’t run off just yet. First, head to the right of the entrance and speak to the old man with the Gastrodon. He’ll give you an important clue to reach the end of the desert: 2-1-4-3. With that piece of information, enter the desert.

While exploring the desert, you should know two things. Firstly, the desert is an extremely harsh environment. On occasions, a sandstorm will blowing across the desert, which reduces visibility and also causes a sandstorm in battle. If there isn’t a sandstorm, lucky you. However, it will be extremely sunny in battle instead.

Note: Weathering the Desert

When a sandstorm is raging in battle, all Pokémon that aren’t Rock, Ground or Steel will take damage at the end of each turn. Naturally, at the Pokémon in the desert are one of these Types. By the way, this effect can be negated with the Safety Goggles item.

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Secondly–and perhaps most importantly–the desert is trapped in a strange psychic field, where the exits do not necessarily take you to where you’d expect. If you’ve played the “Legend of Zelda” series, it’s basically like the Lost Woods. So if you travel around blindly, it’s possible for you to lose your bearings or, worse, get stuck in a loop.

Thankfully you were given a clue before you came in–and, of course, you’ll be receiving our expert guidance as always. Not to mention, we’ve also provided a map above. As soon as you enter the desert, there’s a burrowing Pokémon moving in a wide ellipse up ahead. Cautiously head north-east, being mindful of another burrowing Pokémon coming from the north.

Stop when you reach the exit to the east. To the north, there should be three stones stacked on top of one other. Recall the clue from earlier. The numbers refer to the number of stones next to an exit. To reach the end of the desert, you therefore need to go through the exit with two stones, one stone, four stones and finally three stones.

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But wait, the exit you’re standing next to has three stones, not two. Indeed, but to explore the entirety of the desert, you must occasionally stray from the intended path. With that said, proceed east to the next area.

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